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PRADOX VR Installation

PARADOXE invites the viewer into a virtual environment where perception itself becomes unstable. Equipped with Oculus technology, players enter a 360° space that isolates them from the tangible world, immersing them in a cybernetic reality. From the simplicity of children’s building blocks arises a monumental landscape: vast structures, illuminated by an unforgivingly cold light, dominate the scene. Within this artificial territory, visitors are free to move, shift the blocks, and explore an environment that is at once playful and unsettling. The work questions the paradox of our time: as visual technologies expand our horizons, they also disrupt our relationship to reality. What remains real when immersion itself becomes the norm? This was both a test of my physical limits and a way to reflect on identity and migration through clothing. The coats were at once protective and oppressive, like the layered histories and cultural weights I carry across borders. Through this body wrapped in layers, I asked myself: what burdens do we take with us when we move, and what invisible stories are left behind?

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